HIERARCHY
scene
camera
light-red
lights
light-orange
light-blue
ball
platforms
start
end
plain
plain
plain
plain
plain
plain
teleporters
teleport-a
teleport-b
0ASSET TASKS
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My First ProjectMain Scene
Perspective
  • Perspective
  • Top
  • Bottom
  • Front
  • Back
  • Left
  • Right
  • camera
Hide
Add a component
Add a script
Change the background color
Change the color of a model
Create a cubemap
Create a light
Create a material
Create a new shader
Create a shape like a box, sphere etc.
Create a skybox
Create an Entity
Delete an Entity
Delete an asset
Duplicate an Entity
Move / Rotate / Scale an Entity
Play a sound
Play an animation
Remove a component
Render a 3D model
Upload assets
Use physics
Use real-time shadows
Library
All
  • All
  • Animation
  • Audio
  • Binary
  • Cubemap
  • Css
  • Font
  • Json
  • Html
  • Material
  • Model
  • Model (source)
  • Script
  • Shader
  • Text
  • Texture
  • Texture (source)
ASSETS
/
scripts
  • scripts
  • Arrow
  • ball
  • ball
  • ball
  • end
  • plain
  • Plane
  • platform
  • platform
  • Platform
  • Sphere
  • Sphere
  • teleport-a
  • teleport-b
Entity
Enabled
Name
Tags
Position
Rotation
Scale
Add Component
OnCollision
Type
Mesh
  • ...
  • Box
  • Sphere
  • Capsule
  • Cylinder
  • Mesh
Asset
plain
OnModel
Type
Asset
  • ...
  • Asset
  • Box
  • Capsule
  • Sphere
  • Cylinder
  • Cone
  • Plane
Model
plain
Shadows
Cast
Cast Lightmap
Receive
States
Static
Lightmapped
Asset Materials
Entity Materials
OnRigid Body
Type
Static
  • ...
  • Static
  • Dynamic
  • Kinematic
Friction
Restitution